Sunday, February 17, 2013
kxCollectShape.3ds
I just watched Disney's Treasure Planet for the first time. Wow, what a fantastic film. So inspiring, in terms of the visual effects. I was so stimulated I couldn't sleep, and instead got back onto the com at 2am and made some great progress for kyuplex.
I've ended up implemented 3d studio for level design in a surprising way. Wasn't really planning it but the idea just kind of evolved. The background is still a .bsp made with Radiant, but for the loading and placement of collectables I'm using special meshes exported from 3ds. Still messing around with the look and feel of them, but I feel like this will work well for most entities.
Next up is the class family I've been waiting to write, kxTargets. The good stuff! Finally,
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment