Sunday, February 17, 2013

kxCollectShape.3ds



I just watched Disney's Treasure Planet for the first time.  Wow, what a fantastic film.  So inspiring, in terms of the visual effects.  I was so stimulated I couldn't sleep, and instead got back onto the com at 2am and made some great progress for kyuplex.
I've ended up implemented 3d studio for level design in a surprising way.  Wasn't really planning it but the idea just kind of evolved.  The background is still a .bsp made with Radiant, but for the loading and placement of collectables I'm using special meshes exported from 3ds.  Still messing around with the look and feel of them, but I feel like this will work well for most entities. 
Next up is the class family I've been waiting to write, kxTargets.  The good stuff!  Finally,


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